Game Boy

Pierre CORBINAIS




Launched in 1998, the Game Boy Camera turns Nintendo’s famous handheld console into a rudimentary camera. Although visionary in certain respects, such as the front camera, “sticker” filters and animated GIFs, the image quality remains limited: 128x112 pixels, four shades of gray, fixed focal length, with only contrast and brightness adjustments.

Pierre Corbinais uses his Game Boy Camera to capture anonymous reflections, moving crowds and street scenes. The images, constrained by the technical capabilities of the device, invite us to see the world differently. Every detail, even the most banal, becomes a subject of observation, underlining the idea that everything in our daily lives can be captured, monitored and archived.

In this exhibition, the black-and-white photographs, transcending the limits of the Game Boy Camera, question our contemporary realities and the boundary between creativity and control. They demonstrate how an object, however playful or nostalgic, can be diverted from its initial use to become a powerful tool for reflecting on our hyper-connected society.

curators                Florent BASILETTI, Vincent MONCHO
partners               Octobre Numérique - Faire monde, InnovaArt