Game Boy
Pierre CORBINAIS
Launched in 1998, the Game Boy Camera turns Nintendo’s
famous handheld console into a rudimentary camera. Although visionary in
certain respects, such as the front camera, “sticker” filters and animated
GIFs, the image quality remains limited: 128x112 pixels, four shades of gray,
fixed focal length, with only contrast and brightness adjustments.
Pierre Corbinais uses his Game Boy Camera to capture anonymous
reflections, moving crowds and street scenes. The images, constrained by the
technical capabilities of the device, invite us to see the world differently.
Every detail, even the most banal, becomes a subject of observation,
underlining the idea that everything in our daily lives can be captured,
monitored and archived.
In this exhibition, the black-and-white photographs, transcending
the limits of the Game Boy Camera, question our contemporary realities and the
boundary between creativity and control. They demonstrate how an object, however
playful or nostalgic, can be diverted from its initial use to become a powerful
tool for reflecting on our hyper-connected society.
curators Florent BASILETTI, Vincent MONCHO
partners Octobre Numérique - Faire monde, InnovaArt